When you die, by default the plugin will take a certain amount of coins from your purse that is defined in config.
You can define different percents to lose based on different death events!
purse_death_example.yml
purse-coins-handle:
#Set this to false if you don't want players to
#lose coins on death
use-purse-coins-death: true
#Use numbers from 0 to 100 for percents
default-percent: 50
default-message: '&cYou died and lost %coins% coins from your purse!'
death-events:
#Here you can create custom percents for every death cause in the list from the link below
#If the event is not specified but the use-purse-coins-death is true, it will take
#the default percent
#Check death causes at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html
event1:
death-cause: 'ENTITY_ATTACK'
percent-to-take: 50
message-to-give: '&cYou lost %coins% coins for being killed by a mob/player.'
event2:
death-cause: 'VOID'
percent-to-take: 50
message-to-give: '&cYou lost %coins% coins for falling in the void.'